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Gaming Ouroboros at the Global Game Jam 2012

Posted on February 7, 2012 by Elliott

Now and then, as a professional 3D technical artist and game designer, I find it’s helpful to step out of my usual routine and make a game over a weekend. Why? Because it keeps life fresh and exciting while providing a rare sense of instant gratification in the crazy world of video game development. Making a video game over a weekend isn’t easy for one person alone. For this, Global Game Jam was created.

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Posted in Boston Indies, Elliott Mitchell, Games, Global Game Jam | Tagged C64, Commodore 64, Elliott Mitchell, GGJ12, Global Gam Jam, Walking Backwards | Leave a comment
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