Vermont Digital Arts Available on the App Store
  • Facebook
  • •
  • Twitter
  • Connect:
    • Games
    • Gallery
    • Blog
    • About Us
    • Contact

Scared to make 2D games in Unity?

Posted on April 22, 2011 by Elliott

Scared to make 2D games in a 3D engine? I often hear that game engines like Unity, which are thought of as primarily for 3D game development, are overkill for creating 2D games. I couldn’t disagree more. The benefits to developing 2D games in Unity like publishing to multiple platforms including iOS, ease of use, configurable cameras, supportive developer community and lots of available assets to use far outweigh the negatives.

Come May 3rd and watch Alex Schwartz and Yilmaz Kiymaz of Owlchemy Labs present at the Boston Unity Group on how they made their 2D game Smuggle Truck  in Unity 3D.

Yilmaz and Alex will demystify the process of not only creating the 2D game but also address physics, multi-resolution builds and more.

*Bonus They will have code to give a way to make the job easier for you!

Register Today!



See you there!

Posted in Boston Unity Group (B.U.G) | Tagged 2D, 3D, Boston Unity Group, Owlchemy Labs, Smuggle Truck, Unity | 1 Comment

One Response to Scared to make 2D games in Unity?

  1. Jacob says:

    April 22, 2011 at 10:33 pm

    Would it be possible to get a recording of this after the fact? I would absolutely pay money to see this…

    Reply

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

*

*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

  • Search

  • Recent Posts

    • Gaming Ouroboros at the Global Game Jam 2012
    • Spin Spell HD for the iPad
    • Vermont Digital Arts Heading to Unite 2011 in San Francisco, CA!
    • Scared to make 2D games in Unity?
    • 3D Stimulus Day 2011!
  • Categories

    • Boston Indies (2)
    • Boston Unity Group (B.U.G) (2)
    • Brass Monkey (3)
    • Elliott Mitchell (2)
    • Games (9)
    • Global Game Jam (2)
    • News (16)
    • Reviews (3)
    • Spin Spell (9)
    • Spin Spell HD (4)
    • Tutorials (3)
    • Vermont Digital Arts (3)
  • Archives

    • February 2012 (1)
    • November 2011 (1)
    • September 2011 (1)
    • April 2011 (1)
    • March 2011 (5)
    • February 2011 (2)
    • January 2011 (5)
    • December 2010 (1)
    • November 2010 (5)

Recent Posts

  • Gaming Ouroboros at the Global Game Jam 2012
  • Spin Spell HD for the iPad
  • Vermont Digital Arts Heading to Unite 2011 in San Francisco, CA!
  • Scared to make 2D games in Unity?
  • 3D Stimulus Day 2011!

Tutorials

  • Depth of Field in C4D, Part 3
  • Depth of Field in C4D, Part 2
  • Depth of Field in C4D, Part 1

Twitter

  • Gaming Ouroboros at the Global Game Jam 2012 http://t.co/9rUOXvzx #gamedev #ggj12 2 weeks ago
  • #BostonIndies tonight! 6 months ago

Quick Links

  • Home
  • Games
  • Gallery
  • Characters
  • Environments
  • Props & Effects
  • Blog
  • Contact
  • Facebook
  • Twitter
  • YouTube
  • Vimeo

Contact: info(at)vermontdigitalarts.com

All Rights Reserved, Vermont Digital Arts LLC © 2011

Site designed by K.Adam White